

Having all your houses on the same, flat surface makes planning and walking through the neighborhood much easier for both you and your villagers. A player's home is slightly larger, with 4 squares vertical and 5 squares horizontal (4x5). Moving buildings costs 50,000 bells each, and you can only move one per day, so make sure your placements are exactly how you want.Ī villager house is 4 squares vertical and 4 squares horizontal (4x4), which is important to know when designing yards and placing paths. Whatever size you plan, it's good to set aside the same space for every house (unless you're playing favorites!) For all ten villager houses, we recommend at least 200 squares, but your design may require more. Here are some things to remember during the planning phase:Ĭlear a large empty space that can comfortably fit the amount of houses you want. It will take some time for your neighborhood to come to fruition, but Rome wasn't built in a day.

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RELATED: Animal Crossing: Common Mistakes Beginners Make When Designing Their Island And How To Avoid Them It's temporary, but very visible and reliable. This can be done by placing paths or custom designs to allow for precise measurements. Consider using a website like Happy Island Designer to plan out your basic neighborhood structure, then working on the details once you've plotted it out in your game. You can't just throw houses and paths everywhere and expect magic to happen, although that would be easier. The most important part of building a neighborhood is prepping the space in advance. If you'd like to create a neighborhood for your villagers, but you're not sure where to start, we've made this handy guide to help make your vision a reality. This means that creating proper neighborhoods is not just possible, but fun and accessible. Luckily, New Horizons has given players the most freedom yet for town planning and building, as housing plots can be placed and moved wherever the player wants.

RELATED: Animal Crossing: A Guide To Starting Your Island Fresh (Without Resetting) This meant the potential for better town planning, but the random element meant a villager could move onto rare hybrid flowers or right in front of your house. In the original GameCube game, plots were permanently fixed around the town and villagers would build their houses onto them, but Animal Crossing: New Leaf introduced the ability for villagers to put their houses wherever there is space. Throughout its existence as a series, Animal Crossing has used many different methods for placing houses in its towns.
